Build the SM64 port using the build guide above, following instructions to create the ArkOS version.You will need to be running the ArkOS firmware for this to work. Setting up Super Mario 64 on the RGB10 is almost the same as the RG351 devices, but with a special button configuration for the device. Place the sm64.sh file and the sm64 folder in the PORTS folder in your SD card (you can rename the sm64.sh file to something a bit nicer, like Super Mario 64.sh).Within there, replace the sm64.sh file with the sm64.sh file we downloaded from the package in Step 1. Once you have built the sm64-ArkOS.zip or sm64-351ELEC.zip file, save it to your computer, then unzip the file to reveal the data files inside.Proceed with the rest of the build as intructed above. Then, drag and drop the controller_sdl.c file we downloaded from the package in Step 1 into that same folder, to replace it. #!cd sm64-351elec-port & patch -p1 src > pc > controller and delete the controller_sdl.c file found there. # VERY EXPERIMENTAL : Uncomment the following line to apply puppycam patch In the next cell (code) you will see a bunch of lines that are annotated with a “#” comment symbol. Take your renamed “.z64” file and drag it into the sm64-351elec-port folder. Click that folder icon, then the “sm64-351elec-port” folder.
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